using System;
using System.Collections;
using System.Collections.Generic;
using Demo.Yarn;
using UnityEngine;
// using Yarn.Unity;

public class YarnControl : MonoBehaviour
{
    // public DialogueRunner runner;
    public static YarnSpinnerCommand_Mono yarnMono;
    private void Awake()
    {
        yarnMono = this.GetComponentInChildren<YarnSpinnerCommand_Mono>();
        if (yarnMono == null)
        {
            Debug.Log("Yarn SpinnerCommand_Mono could not be found");
        }
        // runner.AddCommandHandler("Test111",yarnMono.Test111);
    }
}
